Thowin Four Fingers, a fighter, and his torchbearer, Boarface
Imorfin the elf
Durik the cleric
Fretta the Dark, a thief
Balork the Medium, a magic-user, and Bursus, his man-at-arms
We rejoin the party on their way back to the dungeons of Stonehell after a couple days in Enharza...
Imorfin the elf
Durik the cleric
Fretta the Dark, a thief
Balork the Medium, a magic-user, and Bursus, his man-at-arms
We rejoin the party on their way back to the dungeons of Stonehell after a couple days in Enharza...
Earthday, 20 Harvester
After an uneventful
night camping on the trail, the party covered the remaining distance to
Stonehell at a brisk pace. Along the path they discussed which way to take once
they reached the dungeon.
"There is NO
way I'm going back to the room with those snakes," Fretta disclaimed. The
rest of the party knew there was little chance of convincing the albino thief
otherwise. They were also hesitant to head back towards the orc chambers so soon
after the fight. In the end the party decided against heading north past the
iron sign or south past the orc territory, and choose to return to the chamber
with the portcullis and brave the swirling winds and the booming, disembodied
voice. They reached the bottom of the long stairwell and entered the first
level of the dungeon.
(I checked on the table in the Stonehell book to see
if anything had moved into the first chamber since the party was last here and
came up with a 1 on a d6 - yes! Rolling on the d20 table showed it to be
dwarves. I then asked were they coming or going; they were leaving the dungeon.
Given the party's recent encounter with Snorri and co, I thought maybe there
was a chance, albeit low, this was Snorri…)
Q: Is it Snorri's group? (No Way)
Mythic: 06 (Yes!)
Art by Don Avery |
"Well
met," said the leader of the dwarves, extending a hand to Thowin. A frown
crossed his brow as he scanned the group. "Where is young Loro?" The
party explained that the dwarf had fallen valiantly in battle with orcs nearby
where they had met Snorri's group before.
The dwarves removed
their helmets and nodded stoically. "Where did you lay his body to
rest," asked Snorri. "We would like to pay our respects."
There was some
general shuffling of feet and nervous swallows as Thowin and Imorfin had to
explain that Loro's body wasn't taken out of Stonehell. Snorri bristled at the
disrespect shown to his fallen kinsmen, but said nothing, simply donning his
helmet again. Thowin apologized as the dwarves turned to leave. "We saw no
orcs today," said Snorri as he departed,"but if you run across any,
remember poor Loro and give them hell."
Thowin turned
sheepishly to the rest of the party and got them to form up before leading the
way to the room with the portcullis.
This time, the wind
and voice didn't seem quite as ominous although the bones and stained floor
didn't instill a lot of confidence. They looked through the lowered portcullis
at the passage beyond.
Q: Does they party try and raise the lowered
portcullis? (Very Likely)
Mythic: 96, No. Hmmmm…another unexpected result…gotta
love the curveballs Mythic throws…
There was a bit of
second-guessing and the party decided maybe the portcullis was lowered for a
good reason. Since Snorri mentioned that they hadn't encountered any orcs, Imorfin and Thowin
decided to head back to the south.
They snuck past the
chamber where the fight took place and continued to the south, eventually
reaching a 4-way intersection. On the wall to the east they saw some words
etched in crude Common. "Open Sore
Tribe - Keep Out!"
Thinking this must
be the stronghold of the orcs, the party opted to head to the west, following
the corridor into a small, natural cave and ran into a large group of kobolds.
Q: Do they kobolds recognize the party, maybe one or
more are from the previous encounter? (50-50)
Mythic: 46, Yes. Reaction roll shows they are
extremely helpful
I decided that a couple of the kobolds were from the
previous group encountered. The party used the opportunity to ask some
questions and glean some information. I created a small table of other 'leads'
the party might get from the kobolds and made a couple rolls…
They learned that
the Open Sore tribe (orcs) were at war with the Wolf Gang tribe (goblins) for
control of the chambers in this part of the dungeon. The kobolds also told the
party about the bazaar run by Trustee Sniv, the kobold leader which lay to the southeast,
where all sorts of strange items could be found. More interestingly though they
learned of the Quiet Halls (as the kobolds called them), which were supposedly
filled with ancient treasures, and a lot of undead…
The party declined
the invitation to follow the kobolds to the bazaar and instead decided to head
towards the Quiet Halls after getting instructions from the kobolds. It would
take them past the snake chamber…. After
being promised the first pick of the treasure, Fretta agree to go along. But at
the first sign of a snake, the thief swore she was out of there!
(To be continued…)