Even though it has
been forever and a day since I last posted, I have continued to play and the
game (story) has moved along quite a bit since my last post. No spoilers, but a
lot has happened to our brave band of adventurers in their quest to recover the
stolen Cloud Gem from the cultists of Nag-Roop. They've followed the cultists
deep into the Azure Pits and (ok, minor spoiler) not all in the party will
return to the surface…
But the purpose of
this post is to try and articulate the continuing difficulties I've had with
writing up the session summaries. When I first started exploring the idea of
solo play, I did a bit of research on various blogs covering the subject. On
one blog (unfortunately I cannot recall which) I read that session summaries
were an integral part of solo play. BUT, that they should be kept short - max a
paragraph or so. I agree with this (although I find a paragraph is TOO short),
and I have thought about ways to 'shorten' but haven't had any luck…
So, I will move ahead and try and 'catch-up' with the current story. I'll try and focus on presenting scenes that I find most interesting, including commentary of how choices were made, which randomizers I used, etc. Then I will use a very abbreviated, 'fast-forward' format to connect to the next important scene.
Hopefully this format will work and writing session summaries will no longer be the bottleneck it currently is!
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