Without
a doubt my passion for using random tables and generators also extends to
character generation. Over the past several years I have picked up ideas and
source material from various OSR bloggers and put together some tables for
auto-generating character details.
I first
tried out the concept for a PBP game I was running at the time. Although my
players were great in humoring me, I think honestly the reviews were mixed. But
now that I am "the player" in the EES, all PCs and NPCs will be
auto-generated using different tables. So here is my methodology:
Stats (3d6 in order) - To be honest, the
current PCs were generated using 4d6 (drop the lowest) in order. Don't recall
why I was so wimpy at the time, but I think for all new characters, I'll man up
and go 3d6. Although likely with the caveat that total modifiers (aggregated)
have to be -1 or higher. Baby steps…
Hand of Fate table - This is an idea that I lifted from Jeff Rients (I think), with other sources thrown in, I'm sure. This is a d100 table
that every PC rolls on with different categories of possible results. These
include (with actual table example):
Special
Motivation (You are searching for a family heirloom - what is it?)
Random
Boon (You have an eagle eye - add +1 to all missile attacks)
Random
Bane (You have a headgear obsession - roll on the Random Headgear Table)
Skill
(You are a gifted musician, +2 to all reaction rolls while playing your lute in
front of others)
Roll on
Special Class Ability Table (Thief: Never surprised, unless asleep or drunk)
Magic
item (Random Potion)
Roll 2x
on the Table
All in
all, I think the good items outweigh the bad 2-1 with some neutral thrown in.
Appearance, Quirks, and Skeletons - These
are actually three separate tables and each PC rolls on two of them (selected
randomly). See example below with the PC description
Name generator - There are many name generators out there, but I
borrowed the concept for mine from the supercool MeatShields generator. I basically created two lists of first and
second syllables and I roll twice to create a name, e.g. Balork. I also created
tables for females as well as having subtables for 'ready-made names',
demi-human names, and monikers (1 in 12 chance)
Previous occupation - Self explanatory. I
think rat catcher is still my favorite…
So,of
course all the current characters (and retainers) in the Ever Expanding Sandbox
game were generated using these random tables. Please meet them below.
Balork (Magic-User): Wears a
black eyepatch, fascinated by dungeon ecology, and was previously a fisherman.
He is searching for something, although we don't yet know what it is. Balork had a random stat increased by +1
Fretta the Dark (Thief): Fretta
is an albino, she has an unresolved family vendetta and was formerly an
armorer. She is also afraid of the dark. Now, when I rolled that up I could
only smile. First I randomly generate Fretta who then hits a 1-120 probability
for the moniker 'the Dark'…. Fret-ta the Dark and THEN she has a random bane -
fear of the dark. It's awesome when random tables come together like that!
(EDITED - previously had the wrong character!)
Reldari (Cleric): Reldari is an outcast from his family, the illegitimate child of a minor noble. He has very poor teeth and is a voracious reader. Reldari's Strength score was increased by +1
Reldari (Cleric): Reldari is an outcast from his family, the illegitimate child of a minor noble. He has very poor teeth and is a voracious reader. Reldari's Strength score was increased by +1
Imorfin (Elf): Imorfin always wants to
be the good guy (elf), is also an exile from his homeland (makes more sense for
an elf), and is an experienced fisherman. He is also a charmer and gets +1 to
all interactions with the opposite sex (humans and elves). Makes sense!
Thowin Four Fingers (Fighter): Has a
lame eye and is haunted by a ghost! Was previously a farmer. Thowin also has a
signature weapon (two-handed sword) and gets an extra +1 to hit/damage when he
uses it
So each
PC has some nuggets to play with. Not all of the quirks or skeletons have been
explored yet and maybe some PCs won't last long enough to do so, but the idea
is to flesh them out through play. Fretta is also already developing additional
fears (snakes), so I'm going to keep playing on that.
If you
have any links, tips, thoughts on random character generation, hit me up! I'm
always looking for more source material!
I know this is an older post, but I'm reading my way through.
ReplyDeleteFirst, thanks for the mentions! I'm really interested to see how this goes for you. Doing a wilderness sandbox is on my "want to do" list, but there's just never enough time for all of the projects.
Second, you've piqued my curiosity about the Hand of Fate table and the Appearance, Quirks and Skeletons tables. Any chance you could be convinced to share those?